
“What Sony and Microsoft have really done with Kinect and Move, especially Move, is provide a bridge for guys that are used to playing the Wii system with the wand and bringing them over to a HD system. The PS3 with Move, in my view, is the Wii HD system. I think maybe Mom isn’t playing, but the kids are ‘graduating,’ and Microsoft and Sony have both provided a bridge to bring them over. I do believe Nintendo did widen the audience; I can’t tell you how many people are going to ‘graduate,’ but I do believe they raised a generation of kids to play videogames that are now growing up and wanting a true HD experience.” – Take-Two CEO Ben Feder
Honestly, I just don’t get it when I see remarks like this. The reason the Wii is as successful as it is, despite not having HD, is solely due to the software. When it can produce games like Wii Sports, Wii Fit, and then back up those casual experiences with Mario Galaxy, Skyward Sword, Metroid, and now Kirby and Donkey Kong, it’s clear to see why the Wii with it’s motion controls succeeded. The thing with the stuff we are seeing for the Move is that all of it has basically already been done on the Wii, and if it is a product that couldn’t sell on the Wii… adding HD isn’t going to make it sell on a console that is much more expensive. The Wii has a massive installed base that don’t “just” buy casual games.
As an example, Metroid Other M is still sitting pretty on top of sales charts, and that game is not for the casual at all. Mario Galaxy has seen great amounts of sales, and New Super Mario Bros. Wii, a game truly targeted at everyone, is fastly becoming one of the best selling games of all time. Taketwo, get with it – the Wii is popular due to the software that supports the motion controls, not due to the motion controls itself. When will third parties realize that when all you make is quick make garbage casual games and it doesn’t sell, that maybe you’re the problem and not the console? Nintendo produces both casual and hardcore titles, and they have zero problems creating sales. Maybe if you stopped making bad games, more people would buy them.
Monster Hunter Tri has sold 1.6 million copies worldwide, a pretty decent third party success. Why did it sell that well? Oh, because the game doesn’t suck. I remember a time when people use to make games like this for Nintendo on a regular basis. Imagine that when all you do is produce crap, no one actually wants to buy it!





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